Player: Dandy
Contact:
dandywonderous or PMs to this journal
Age: 18+
Other Characters: N/A
Name: Leonardo Hamato
Canon: Rise of the Teenage Mutant Ninja Turtles
Canon Point: towards the end of the movie, after Leo is trapped in the Prison Dimension but before his rescue
Age: 16
Backstory: In-depth bullet points available in Leo's journalLeo - along with his three brothers Raph, Donnie, and Mikey - was mutated as a baby turtle by the yokai alchemist Baron Draxum, with the intention of being used as a weapon against humanity. However, his human DNA donor, Yoshi Hamato aka Lou Jitsu aka Splinter, stole the children and hid with them in secret. Splinter was determined for the kids to have as normal of a life as possible, and did not raise them to be weapons, but only taught them martial arts for fun and as a way to blow off steam. This backfired when his clan's ancient enemy, the Foot Clan, resurrected the Shredder, a demon possessed suit of armor. The brothers, determined to be heroes, speedran their martial arts training, and were eventually able to tap into their clan's mystic powers and defeat the Shredder. Afterwards, Splinter named Leo the new leader, a responsibility he ran full tilt away from.
Months later, Leo goofed around on a mission and ended up losing an artifact called the Key. This turned out to be a costly mistake, as a boy arrived from the future, warning them that the Key would be used to free the Krang - a dangerous species of space aliens bent on conquering Earth and eradicating all life on the planet - from the Prison Dimension they've been locked in for over a millennia. Leo rushed into danger, and his recklessness caused Raph to be captured. After learning that if he couldn't stop the Krang now, his entire family would die, Leo finally stepped up as the leader his brothers need, saving Raph. However, the boys couldn't stop the Krang by fighting, so Leo teleported himself and the Krang back into the Prison Dimension and ordered the door shut - trapping himself inside with a very angry, very homicidal alien.
Personality: On the outside, Leo seems like an unserious jokester. He drops one-liners and puns in the middle of battle, he plays pranks on his brothers, and he rarely shows up for training. He's often cocky and self-congratulatory, and is an obnoxiously sore loser and an even sorer winner. He projects an outward air of confidence that can quickly tip into arrogance, and he always wants to look cool and in control.
All of this is a mask that Leo wears to hide his many insecurities; he even outright admits that jokes are his way of coping with scary situations (though he, of course, says it like he's kidding). Leo often expresses that he feels useless, and he worries that he isn't as capable as his brothers and can't earn his place on the team. He feels like no one trusts him, and has a hard time trusting in return. He's often trying to subtly steer his brothers away from danger, and will panic when they're in trouble. He clings to his class clown persona by the skin of his teeth, hoping that no one will see that underneath it he's a raw bundle of exposed nerves.
Still, Leo is a good kid at heart, and he's driven by a deep well of love - not only for his family (though that is extremely deep), but also for the world at large. Leo is often the first of his brothers to notice when civilians are in danger and will readily jump in to help someone in need. He's wary of those he thinks might be up to no good, but once he's accepted someone as sincere, he'll welcome them as a dear friend very quickly. While he may scoff at the title of "hero", that's what Leo is at his core: someone who wants to help, even at severe costs to himself.
This is heightened in his current state: full of regret for losing the Key and inadvertently starting the war that lead to the death of everyone on Earth. Leo is bound and determined to make up for his mistakes, and he doesn't think sacrificing his own life for everyone else is enough penance. Leo will be driven even more than usual to protect others at the expense of himself, as a way of fixing everything he feels like he's done wrong. There's also a drive in Leo to prove himself; a terminal middle child, Leo is always looking for validation from others. He craves praise and affection.
Even though he wants to fix the mistakes of his past, Leo still avoids showing vulnerability. Leo is terrified of being alone, and, especially without his family around, he'll be doing everything he can to endear himself to others so he won't be abandoned. And no one wants to deal with someone who's a burden! So Leo will be doing all he can not to let anyone know he's breaking apart on the inside - because it's really not important.
Leo, of course,
can be pushed to the point of showing real emotion, but it often takes a lot. He only truly flies into a rage in defense of his family, those he truly cares about. Outside of those instances, Leo doesn't like being mad, and will try to swallow bad feelings when he can, hidden behind his jokes. He
can and
will be petty, and will take revenge on perceived sleights when he can, often with a prank of some kind. But he's rarely
angry.
Leo showing sadness is even more rare, and often takes a life or death situation. When Leo is sad, or truly afraid, he's more likely to shut down rather than cry. The sign that Leo's emotions have gotten too big for him to deal with is that he goes totally silent, not making any jokes or chattering away as he's want to do. When Leo is like this, he's reached his breaking point.
Leo's jokes and puns are often pretty terrible, and at first glance he seems not very bright. Leo doesn't have a very large vocabulary and only knows the basics of math and science; he's never been to school and he has no interest in fixing that! However, this lack of book smarts hides that Leo is actually quite sharp, and
very perceptive, a skill he used as the team's "face man" before becoming the leader. Leo can usually tell when someone's lying to him and is pretty good at lying himself - though he has a way to go before he's a true conman. Leo is also extremely good at reading a combat situation, finding his enemy's weak points and getting his allies where they need to go to be the most effective. These are some of the skills that make him a good leader, when he stops being scared of the role and starts embracing it.
Leo is also good at encouraging those around them, inspiring hope in his team even when things seem bad. Leo uses his perceptiveness to learn exactly what makes his allies' tick, and then pumps them up to win the fight. He's great at a rousing speech, when the situation calls for it. And he never gives up on anyone he cares about, unwilling to leave anyone behind.
But he's still a kid. His first instinct when things are bad is to run to his dad, or a trusted adult. He's inexperienced, even with two world-saving battles behind him. He worries about his image and avoids doing anything he considers embarrassing. And he's still going through puberty. It's a lot on his plate!
While the trauma of all he's experienced has pushed him to take things seriously and embrace his strengths as a leader, it's also left him with a mountain of guilt and a deep desire for atonement. Whether this will develop into a strength or a weakness remains to be seen.
Powers/Abilities:Teleportation: Leo's ninpo (his family's innate mystic abilities) gives him the ability to teleport in two ways:
- Portals: Leo can open two portals, and transfer himself and other people/objects through one and out the other. Momentum is preserved through the portals, and Leo can change their trajectory, meaning he can do things like let an object fall until it reaches terminal velocity and then launch it like a cannon. If the portal closes while something (or someone) is midway through, they will get cut in half (portal-chopped!).
Though Leo can theoretically portal anywhere, he's terrible at aiming at places he can't see, unless he's been there many times before. Leo can portal to his bedroom from anywhere, but he can't portal to anywhere from his bedroom. In game, this will mean that Leo can portal to certain parts of the convoy from anywhere, but will otherwise be limited to his immediate location. I'm open to any other limitations that need to be set on this, though!
As far as size, Leo's portals can handle something roughly the size of a truck.
- Direct Teleportation: This happens between Leo's twin katana, a direct transfer from one to the other. To do this, Leo can throw one of his katana and then teleport between them, or he can leave one of them somewhere, move somewhere else, then zap back to the original sword. While in theory this has no range limitations, in practice Leo typically does this for short range teleportation, since he leaves whatever sword he's teleporting away from behind.
Leo can also teleport other people this way, though they have to be touching the katana to do it. If Leo and the other person are touching the same katana, they'll both teleport together; if Leo is touching one and the other person is touching the other, they'll trade places. Leo often uses this to get close to an enemy, then swap in a slower, heavier hitter, but it has other uses (like locking himself and a homicidal alien in a prison dimension together!).
Sword Creation: Leo can use his ninpo to turn a small blade (like a butter knife or a garden trowel) into one of his katana, which he can then use for teleporting. To put limits on this, I headcanon that it's very difficult for him to do this without the full strength of the rest of his family backing him up, so while he might be able to do this to replace his missing katana and maybe once or twice more in the future, it's not like he can just spawn weaponry whenever he wants it. And again, it can't be something out of nothing, he has to start with some kind of bladed object.
Turtle: He has a hard shell. He can hold his breath for about half an hour. Turtle stuff.
Mutant: Because of his mutant physiology, Leo is very fast and strong. Not to superhuman levels, but more than any human teenager could realistically be.
Inventory:- One katana
- His ninja pouch (contains a few throwing stars, some Jupiter Jim bandaids, and a fidget spinner)
- One much-loved photograph of his family
- His wrist-communicator (dead)
Game Plans: I want Leo to think he's dead, and I want him to think he's never going to see his home again, and I want him to grapple with that fact, all while trying to convince his new friends that he's totally fine!
Leo is a very social character, despite it all, and as a busybody hero type he can't help but get into everyone's business. Even if he thinks he's dead, his drive to make up for his mistakes will push him to try and help everyone here, if that means getting them to Nirvana in one piece or just helping them to survive the wilderness. If he's trapped here, might as well make the best of it!
Also being a busybody hero type, some of the negative effects of turning into a monster (like wanting to feed on other creatures) is going to be rough on him to deal with. There's a lot to explore there, especially starting with a character that in some ways is already seen by the world as a monster.
But also I just love traumatizing the blue turtle. ^^
Monster Choice: Just going to note at the start that I am trying to avoid any monsters that would make Leo a Reptile Squared, if you get what I'm saying.
1. Undead (Ghost species, wraith or poltergeist subspecies): as mentioned, I want Leo to think he's dead, so this is the obvious choice. Leo thinks he has both feet in the grave, and this will only confirm his suspicions and plague on his fears. Also, Leo vocally believes ghosts don't exist, so there's some irony to this.
2. Celestial (either Angel or Unicorn): keeping with the "thinks he's dead" theme, Leo would also think he's dead if he started turning into an angel - at least it's not the bad place! Leo is a protector at heart, but one who explicitly protects via fighting, fitting the theme. Also there's more than one episode where he's shown to like unicorns.
3. Yokai (Raiju species): a bit of a swerve here, but Leo's own nature leans towards the trickster archetype, with his focus on being the face-man and his penchant for winning through tricks rather than outright strength. Leo's powers also bare a strong resemblance to lightning. And he was mutated by a yokai, so in a way he's returning to his roots.
Vehicle Choice: Motorcycle, specifically one that resembles his shell hog from canon. Speed attribute.
Sample: here's his top level!